Joystick
The Joystick/Keyboard (Input control) is used to control the vehicle or payload. Several input controls can be used simultaneously.
Control flow from the input device should be sent to the vehicle only if:
• vehicle is under control of the operator;
• client window is active;
• vehicle is selected in UI.
The “Keyboard” button allows checking connected devices, their mappings, calibration, and changing settings.
JOYSTICK mode control channel:
Joystick mode is inherently more fragile than direct manual control via RC transmitter as it involves many different data links and components:
Joystick device --> UgCS client --> server --> VSM --> Radio --> Radio --> Autopilot
If any of the above links fail, the joystick control is broken.
Updated 9 months ago